Tiptoe Penalty Gameplay v2
High-tech somatosensory self-discipline training game - Tiptoe standing challenge
V1.4.0 Update Content:
- Added TD01 Device: Prevents prolonged boredom by activating after a certain period without triggering electroshock, with intensity gradually increasing.
- Added Keypress Start Game Operation for auto_lock: Convenient for single-player operation; after enabling manual start mode, the game can be started via a keypress.
- auto_lock and TD01 are optional devices: The game can be played normally without these devices; only an electroshock device and a QTZ sensor are required.
🎮 Gameplay Details Explained
📋 Game Preparation
1. Device Configuration
The system automatically connects four core devices:
- 🔒 Auto Lock: Locks when the game starts to prevent quitting midway (optional device)
- ⚡ Electroshock Device: Provides immediate feedback/punishment
- 📡 QTZ Laser Sensor: Monitors whether the heel is pressed down via dual buttons (placed under the heel)
- 🎮 TD01 Device: Optional enhancement device that activates after a set period without triggering electroshock, gradually increasing intensity to disrupt tiptoeing.
2. Parameter Settings
Game difficulty can be customized:
- Game Duration: Adjustable from 1 to 360 minutes
- Electroshock Intensity: Levels 10-100
- Progressive Mode: Punishment severity increases with violation count
- Safety Limit: Option to allow exceeding the 30V safety limit
- Manual Start: Option to wait for a keypress on the auto_lock device to start the game
- TD01 Delay: Adjustable from 1 to 60 seconds; how long after no electroshock trigger before TD01 activates
- TD01 Intensity Increment: Intensity increase per 5 seconds (1-100)
🎯 Specific Gameplay
Core Rules
Maintain a tiptoe standing posture; heels must absolutely NOT touch the ground!
1. Game Start
- System automatically locks (if auto_lock device is present), preventing mid-game exit
- If manual start mode is enabled, a keypress on the auto_lock device is required to start the timer
- Timer starts; tiptoe posture must be maintained
- QTZ sensor begins real-time monitoring of heel position
2. Monitoring Mechanism
- Sensor has two button detection points (button0 and button1)
- Heel pressing down on either button = violation
- System immediately triggers electroshock punishment
- Electroshock only stops when both buttons are released
3. Punishment System
- 🔴 Immediate Punishment: Electroshock begins the instant the heel presses a button
- 📈 Progressive Intensity: Electroshock intensity automatically increases with more violations
- ⏱️ Continuous Punishment: Electroshock persists as long as any button is pressed, until fully released
- 🎮 TD01 Enhanced Punishment: TD01 device activates after a specified period without electroshock, intensity increasing every 5 seconds
4. TD01 Device Mechanism
- Delayed Activation: Automatically activates after a specified number of seconds without electroshock trigger
- Intensity Increment: Automatically increases intensity by the set value every 5 seconds
- Maximum Intensity: Supports 0-255 range, unaffected by safety limits
- Automatic Stop: Automatically stops and resets when electroshock is triggered
5. Game End
- Automatically unlocks upon reaching the set time
- System displays a complete performance report
- Statistics include violation count, electroshock count, etc.
💪 Challenge Points
- Physical Challenge: Long-term tiptoe standing tests leg muscle endurance
- Willpower Test: Maintaining standard posture despite fatigue
- Precision Control: Any subtle heel lowering will be detected
- Psychological Game: Maintaining calm and focus under the threat of electroshock
- Dual Pressure: Must avoid electroshock while also dealing with TD01 device interference
🏆 Victory Conditions
Successfully persist until the set time ends; fewer violations yield better performance:
- 🌟 Perfect Performance: 0 violations
- ⭐ Excellent Performance: 1-2 violations
- 👍 Good Performance: 3-5 violations
- 😅 Needs Improvement: More than 5 violations
⚠️ Safety Reminders
- Ensure good health; do not use if you have heart conditions, epilepsy, etc.
- Recommended to start with lower intensity and shorter duration
- If discomfort occurs during gameplay, stop immediately
- For adults 18 years and older only
- Set electroshock intensity cautiously; too high may cause electroshock injury; risk is borne by the user
- If enabling the "exceed safety limit" feature, risk is borne by the user
- Ensure a safe gaming environment; supervision is recommended
🔧 Feature Highlights
Manual Start Mode
- Displays a waiting screen after game loads
- Auto Lock device locks first
- Requires clicking the auto_lock device button to start the game timer
- Suitable for scenarios requiring preparation time
Real-time Electroshock Mechanism
- Immediate and continuous electroshock begins when any button is pressed
- Electroshock stops immediately when all buttons are released
- Provides the most direct feedback mechanism
TD01 Enhancement System
- Optional additional challenge device
- Increases difficulty during good performance
- Gradually increasing intensity adds tension to the game
- Supports independent intensity control
Disclaimer: This game involves electroshock devices. Please fully understand the associated risks before use. The developers are not responsible for any damages caused by using this game. Please use safely under professional guidance.